End of Empire: 1744-1782 – Compass Games

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Description

End of Empire: 1744-1782 is a two player game covering the three great conflicts fought on the North American continent between 1744 and 1782: King George’s War, sometimes known as the Old French War, which was part of the War of the Austrian Succession), the French and Indian War, part of the Seven Years War (known in England as the Great War for Empire), and the American Revolutionary War. The French and Indian War ended the French Empire in Canada; the American Revolution ended the British Empire in the 13 American colonies.

Each End of Empire game turn represents two months time. Each year consists of one spring turn, two summer turns, one fall turn, and two winter turns. Each hex is approximately 20 miles across. Units are mostly regiments but a few represent other sizes, each step represents approximately 250 men.

End of Empire features two maps showing eastern North America. Each hex or town contains natural and/or man-made features that can effect the movement of units and the combat between units.

Game mechanics are quite straightforward — End of Empire uses a modified turn based system — making even the monster scenarios playable. Leadership sits at the heart of the game system. Most units are severely constrained in their abilities unless stacked with a leader, who himself needs to pass an initiative die roll to do anything. Reaction allows stationary units of the non-phasing player to have impact.

End of Empire is an Epic game and perhaps the most detailed coverage of the critical period that saw the Empires of England, France, and Spain exit North America and the rise of the United States of America. With fifteen (yes, 15) scenarios, End of Empire represents plenty of value for your gaming dollar.

Product Information

  • Complexity: 7 out of 10
  • Solitaire Suitability: 6 out of 10
  • Time Scale: 2 months per turn
  • Map Scale: 20 miles per hex
  • Unit Scale: Various sizes – mostly regiments and fleets
  • Players: Two
  • Playing Time: Six to eighteen hours depending on scenario
  • Designer: William M. Marsh
  • Developer: Don Johnson
  • Artist: Brien Miller

Components:

  • Two 22 X 34 inch maps
  • Five countersheets (9/16” size) & Replacement Counters
  • One rulebook
  • One scenario book
  • Multiple reference cards

Want to learn more about this game? Check out the videos below!