Left 4 Dead 2 – PCGamingWiki PCGW – bugs, fixes, crashes, mods, guides and improvements for every PC game
Warnings
-
The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.
General information
Availability
-
All versions require Steam DRM.
-
Includes the campaigns of the original Left 4 Dead and its DLC.
Version differences
-
Some content is censored in Australia and Germany. Install the official Uncensored DLC to remove the limitations.
Essential improvements
Skip intro videos
Delete or rename video files
- Go to
<path-to-game>\left4dead2\media
- Delete or rename
l4d2_intro.bik
andvalve.bik
.
Game data
Configuration file(s) location
Save game data location
Video
In-game video settings.
Force SGSSAA (Nvidia only)[5]
- Download and run Nvidia Profile Inspector.
- Select the Left 4 Dead 2 profile.
- Change
Antialiasing compatibility
value to0x000000C0
. - Change
Antialiasing - Behavior Flags
toNone
. - Change
Antialiasing - Mode
toOverride any application setting
. - Change
Antialiasing - Setting
to4x [4x Multisampling]
. - Change
Antialiasing - Transparency Supersampling
to4x Sparse Grid Supersampling
. - Press “Apply Changes” in the top-right corner.
Notes
-
Antialiasing fix is needed.[6]
Ambient occlusion
Force HBAO+ (Nvidia only)[7][8]
- Download and run Nvidia Profile Inspector.
- Select the Left 4 Dead 2 profile.
- Change
Ambient Occlusion compatibility
value to0x00000014
. - Change
Ambient Occlusion setting
toHigh Quality
. - Change
Ambient Occlusion usage
toEnabled
. - Press “Apply Changes” in the top-right corner.
Disable motion blur
Viewmodel field of view
-
Works in multiplayer.
-
The default FOV value is 51.
Change viewmodel FOV
- Bring up the in-game console.
- Type in
"cl_viewmodelfovsurvivor XX"
to change the viewmodel FOV (replace “XX” with the desired value).
Input
In-game control settings.
In-game key map settings.
-
“Gamepad” option in Keyboard/Mouse settings menu is to enable legacy Xinput controller mode. Enabling this erases all keyboard bindings.
Audio
In-game audio settings.
Audio feature
State
Notes
Separate volume controls
Game and music volume sliders.
Surround sound
7.1, 5.1 surround sound, 4 speaker surround.
Subtitles
Closed captions
Mute on focus lost
Royalty free audio
Localizations
Language
UI
Audio
Sub
Notes
English
Simplified Chinese
Traditional Chinese
Czech
Danish
Dutch
Finnish
French
Not all original voice lines have been completly dubbed, including some unused original ones.
German
Hungarian
Italian
Japanese
Korean
Norwegian
Polish
Portuguese
Brazilian Portuguese
Russian
Spanish
Swedish
Turkish
Network
In-game multiplayer settings.
Multiplayer types
Type
Native
Players
Notes
Local play
2
Co-op
See Local play.
LAN play
8
Co-op, Versus
Co-op (4 players) or “Versus” mode (up to 4v4 Survivors vs. Infected).
Online play
8
Co-op, Versus
Co-op (4 players) or “Versus” mode (up to 4v4 Survivors vs. Infected).
Connection types
Type
Native
Notes
Matchmaking
Peer-to-peer
Dedicated
Self-hosting
Direct IP
Use connect [IP address here]
in the console.
Server must have set sv_allow_lobby_connect_only 0
Ports
Protocol
Port(s) and/or port range(s)
TCP
27014-27050
UDP
4380, 27000-27030
-
Universal Plug and Play (UPnP) support status is unknown.
-
A list of useful console commands is available below.
-
If using a single 4:3 or 16:9 monitor, see Split-screen without bezels.
-
If loading bar is stuck, quickly pause and unpause game
Playing with two controllers[10][11]
-
If you want to play with only a controller and a mouse+keyboard, check Mouse + Keyboard in split-screen
- Download custom split.cfg file
- Extract it inside
<path-to-game>\left4dead2\cfg\
- Start the game and open the console
- Load up the map you want to play with the
ss_map #map-name#
command - Type
connect_splitscreen localhost 2
- Load second player keys bindings by typing exec
exec split
in console (all bindings are reset).
Alternative method: use Kaotic’s UI mod
Mouse and keyboard in split-screen
Bind controller to second player
[citation needed]
- Configure x360ce to force controller on the guest slot
- Copy
x360ce.ini
andxinput1_3.dll
to the Left 4 Dead 2 installation folder - Go to
<path-to-game>\bin\
and renamexinput1_3.dll
to something else - Follow standard procedure
Use Kush’s menu
[citation needed]
Split-screen without bezels
-
The file which needs be edited is packed. Minimal hex editing knowledge is required.
Edit split-screen aspect-ratio[12][13]
- Go to
<path-to-game>/left4dead2/
. - Open
pak01_000.vpk
with a hex editor such as HxD. - Look for the
"aspect"...."8 by 3"
string (offset 0x1C4CCFB, just under hex73 20 34 78 33
). - Change it according to the desired aspect ratio divided by 2.
- Save the changes.
Notes
-
After hex editing, the original and final file size must remain the same. Therefore if a digit is added or removed, it may be necessary to add or remove a character elsewhere as well.
-
For horizontal split-screen aspect ratio, change the
"aspect"...."32 by 9"
string according to the desired aspect ratio multiplied by 2. -
As long as the Valve pak file is modified, it may be impossible to join pure servers.
VR support
Issues fixed
Purple and black broken textures
-
A generic fix for this issue can be found on the Source engine page.
Improper sniper scope on 1366×768 resolution
Set resolution to 1360×768
Download the Default Scope: OVSF Mod
-
Caused by shared library filename bug in Linux depot of the game.
Rename library file[14]
- Go to
<path-to-game>/bin/
- Rename the file
libmiles.so
tolibMiles.so
.
Other information
API
Technical specs
Supported
Notes
Direct3D
9
OpenGL
2.1
OS X and Linux only.
Vulkan
1.0
Need to run with -vulkan
in launch options. Uses DXVK wrapper (DXVK-Native on Linux).
Shader Model support
2.0, 3.0
Executable
32-bit
64-bit
Notes
Windows
macOS (OS X)
[citation needed]
Linux
[citation needed]
Middleware
Middleware
Notes
Physics
Havok
Heavily modified variant.
Audio
Miles Sound System
Cutscenes
Bink Video
Multiplayer
Steamworks
Console commands
-
Games running on the Source engine can utilize Source Engine Console Commands for various tasks.[15]
Enabling the console in Source games
- Launch the game
- From the main menu, select
Options
- Select the
Keyboard/Mouse
tab - Set
Allow Developer Console
to Enabled
Notes
-
Press ~ to open the console.
-
Some commands may first require enabling
sv_cheats
with thesv_cheats 1
command. -
Many servers will not allow playing with cheats enabled, or will disable them upon entering the server.
-
Users without a US keyboard could experience some problems.
Creating a custom CFG file
A CFG is a file that contains a list of commands that will be executed when called.
Creating a custom CFG file
- Go to
<path-to-game>\left4dead2\cfg\
- Create a .cfg file.
- Open the file with a text editor and type in all desired commands, separating each with a
;
character. - Save the file.
- To run the .cfg file, open the console during the game and type in
exec [filename].cfg
Notes
-
To run the .cfg file on every launch, name it
autoexec.cfg
Third-person view support
The game in third-person view, featuring multiple other modifications
-
Pressing F10 will toggle between first and third person after enabled.
-
A simplified setup can be achieved with the 3PS mod.
Command set 1
- Input the following commands in the console:
c_thirdpersonshoulderaimdist 360 c_thirdpersonshoulderdist 90 c_thirdpersonshoulderheight 0 c_thirdpersonshoulderoffset 20 bind "F10" "thirdpersonshoulder"
Command set 2 (camera centered on player, higher zoom)
- Input the following commands in the console:
c_thirdpersonshoulderaimdist 1000 c_thirdpersonshoulderdist 115 c_thirdpersonshoulderheight 15 c_thirdpersonshoulderoffset 0 bind "F10" "thirdpersonshoulder"
Warnings
- Some cutscene intros may be angled incorrectly.
- Several graphical glitches may occur: an inaccurate weapon shadow, flashlight glows seen at character’s back, motion blur for melee weapons looking broken (see mod to remove this effect), and potential others.
- Switching between first and third person in-game may cause the HUD to disappear.
- The crosshair may be slightly off-center; use the
cam_idealyaw
function to correct this. - The camera may occasionally see through walls and objects.
- The shotgun will sound very quiet. Try this mod (may cause online games to crash).
- Dying and entering new areas may revert it to first person.
Text chat with keyboard in controller mode
-
If playing using a controller and the text chat needs to be used (press Y) online, there are several methods. This also applies to the voting keys.
Enable Steam Input from game porperties from Steam’s library.
[citation needed]
This allows simultaneous input from both keyboard, mouse and controller.
Edit .cfg file
[citation needed]
- Go to
<path-to-game>\cfg
. - Open
360controller.cfg
in a text editor. - Find the line which starts with
unbindall
and comment it out by adding//
before it (resulting in//unbindall
).
-
If this still does not work, it is possible that the key bindings were unbound, so re-binding them in the settings menu is required.
Remove item/character glows
Some players may wish to remove the item glows and/or character glows since they are unrealistic and makes discovery of other players/items too easy.
Create a custom .cfg file
- See instructions on creating and running .cfg files
- Copy and paste the following lines
//Glow of barfed survivors cl_glow_survivor_vomit_b 0 cl_glow_survivor_vomit_g 0 cl_glow_survivor_vomit_r 0 //Glow of survivors cl_glow_survivor_b 0 cl_glow_survivor_g 0 cl_glow_survivor_r 0 //Glow of incapped survivors cl_glow_survivor_hurt_b 0 cl_glow_survivor_hurt_g 0 cl_glow_survivor_hurt_r 0 //Glow of items after you are in black and white mode (after 3rd incap) cl_glow_thirdstrike_item_b 0 cl_glow_thirdstrike_item_g 0 cl_glow_thirdstrike_item_r 0 //GLOW from FAR distance: cl_glow_item_far_b 0 cl_glow_item_far_g 0 cl_glow_item_far_r 0 //GLOW from UP CLOSE: cl_glow_item_b 0 cl_glow_item_g 0 cl_glow_item_r 0 cl_glow_ability_r 0 cl_glow_ability_g 0 cl_glow_ability_b 0
Command line arguments
-
See command line arguments on how to use the following options.
Parameter
Description
-w X -h Y
Sets screen resolution (or window resolution if using -window
). Example: -w 1920 -h 1080
.
-refresh X
Sets the screen refresh rate (Hz). Example: -refresh 60
.
-noborder -window
Launches the game in a borderless windowed mode. This may result in a minor performance loss. Windows Aero (Vista/7) may cause stuttering.
-novid
Skips intro videos.
-high
Sets the game’s process priority to High.
-autoconfig
Restores video and performance settings to default for the current hardware detected. Ignores settings inside any .cfg files until this parameter is removed.
+mat_motion_blur_percent_of_screen_max 0
Removes motion blur.
-vulkan
Forces the Vulkan renderer.[16]
Useful split-screen commands
-
Relevant only when using split-screen mode.
Parameter
Description
connect_splitscreen localhost [ip-address] 2
Connects to a LAN or Internet server. Direct connections must be allowed
[cmd/cmd2] jointeam (2/3)
Assigns selected player (cmd) to either survivor or infected team
ss_map <map-name> [realism/survival/versus/mutation#
ss_splitmode (0/1/2)
Toggles horizontal and vertical screen split (0 is auto selection)
z_difficulty (Easy/Normal/Hard/Impossible)
Changes game difficulty
setinfo name Max
name2 Tony
Mods
Graphics
UI
Audio
- Resident Evil Weapon Sounds (low mid) – lowers the volume of loud gunshot sounds, but has a glitch with the combat shotgun where there is a very loud static noise after each shot.
- Shut Up Survivors – mutes some of the more annoying survivors’ quotes. Important quotes are left intact.
Gameplay
- Improved Bots (Advanced) – increases bot AI. The advanced version of this mod is not compatible with SFKTeam’s custom main menu mod, but Improved Bots (Simple) is.
System requirements
WindowsmacOS (OS X)Linux
Windows
Minimum
Recommended
Operating system (OS)
7, 8.1, 10
Processor (CPU)
Intel Pentium 4 3.0 GHz
Intel Core 2 Duo 2.4 GHz
System memory (RAM)
2 GB
Hard disk drive (HDD)
13 GB
Video card (GPU)
ATI Radeon X800
Nvidia GeForce 6600
128 MB of VRAM
DirectX 9.0c compatible
Shader model 2.0 support
ATI Radeon X1600
Nvidia GeForce 7600
Shader model 3.0 support
Sound (audio device)
DirectX 9.0c compatible sound card
-
Windows XP and Vista were previously supported. As future updates for this game and Steam occurred, the support was dropped, even for retail copies.
macOS (OS X)
Minimum
Operating system (OS)
10.7
Processor (CPU)
Intel Dual Core 2 GHz
System memory (RAM)
2 GB
Hard disk drive (HDD)
13 GB
Video card (GPU)
ATI Radeon HD 2400 Pro
Nvidia GeForce 8600M GT
Intel HD Graphics 3000
Linux
Minimum
Operating system (OS)
Ubuntu 12.04
Processor (CPU)
Intel Dual core 2.8 GHz
AMD Dual core 2.8 GHz
System memory (RAM)
2 GB
Hard disk drive (HDD)
13 GB
Video card (GPU)
ATI/AMD Radeon HD2600/3600
Nvidia GeForce 8600/9600GT
OpenGL 2.1 compatible
Sound (audio device)
OpenAL Compatible Sound Card
Other
(Graphic Drivers: Nvidia 310, AMD 12.11)
-
OpenGL versions require the GL_EXT_draw_buffers2 extension.[18] A hacky workaround exists.
-
Not supported: OS X 10.5.x (Leopard), ATI Radeon X1600 or X1900 graphics, Nvidia GeForce 7 graphics or Intel graphics less than Intel HD 3000.
Notes
- ↑Run as administrator option), write operations against a location below
%PROGRAMFILES%
%PROGRAMDATA%
%WINDIR%
%LOCALAPPDATA%\VirtualStore
When running this game without elevated privileges (option), write operations against a location below, ormight be redirected toon Windows Vista and later ( more details ).
References