18 Examples of Digital Communication
is any computer-based technology for communicating. This includes personal communication and the communication of information, entertainment and promotions to broad audiences. The following are common examples of digital communication.
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Phones
Many regular phone lines are still based on analogue technologies. However, mobile phones have largely been digital since the introduction of 2G in 1991. It is also common for home and office phone lines to be based on a digital technology known as voice-over-ip that is used to reduce costs, particularly fees for long distance phone calls.
Many regular phone lines are still based on analogue technologies. However, mobile phones have largely been digital since the introduction of 2G in 1991. It is also common for home and office phone lines to be based on a digital technology known as voice-over-ip that is used to reduce costs, particularly fees for long distance phone calls.
Chat & Conferencing
Apps for video chat and conferencing that allow for remote conversations and events such as meetings.
Apps for video chat and conferencing that allow for remote conversations and events such as meetings.
Messaging
Messaging apps on phones and other devices such as laptops and televisions.
Messaging apps on phones and other devices such as laptops and televisions.
Email is an antiquated but still dominant system of digital messaging.
Email is an antiquated but still dominant system of digital messaging.
Social Media
Services that allow users to publish information to the world or to a select group of social connections.
Services that allow users to publish information to the world or to a select group of social connections.
Websites & Apps
Any website or app that communicates information, entertainment, art or promotional content.
Any website or app that communicates information, entertainment, art or promotional content.
Television
Modern television systems are digital including broadcast signals and cable. Any television service that is HD resolution or above is typically digital.
Modern television systems are digital including broadcast signals and cable. Any television service that is HD resolution or above is typically digital.
Digital Radio
Digital radio services such as satellite radio.
Digital radio services such as satellite radio.
Streaming Media
Video and audio that are available on-demand.
Video and audio that are available on-demand.
Games
Video games can be considered a type of communication, even if they don’t include any social communication. For example, they communicate visual imagery and sound.
Video games can be considered a type of communication, even if they don’t include any social communication. For example, they communicate visual imagery and sound.
Immersive Experiences
are experiences that feel real but aren’t. These are often Immersive experiences are experiences that feel real but aren’t. These are often digital such as an experience that is created with virtual reality technologies.
such as a digital photograph or video.Digital media such as a digital photograph or video.
Digital Publishing
Publishing of books and other content in digital formats such as an ebook.
Publishing of books and other content in digital formats such as an ebook.
Digital Documents
Any document produced and communicated using a computer such as a spreadsheet or presentation deck.
Any document produced and communicated using a computer such as a spreadsheet or presentation deck.
Digital Advertising
Promotional messages in
Promotional messages in digital media such as a website, app or game. Digital advertising can also reach into physical environments such as a digital billboard or poster.
Art & Music
Artistic expressions that are produced or distributed with digital technology such as an album released on a lossless digital format.
Artistic expressions that are produced or distributed with digital technology such as an album released on a lossless digital format.
Films
Modern films may be shot with digital cameras and distributed with digital technologies.
Modern films may be shot with digital cameras and distributed with digital technologies.
The inclusion of digital entities in the real world such as a
The inclusion of digital entities in the real world such as a digital twin of a historical artifact that is displayed as a hologram in a classroom.