Crazy Games

Crazy Games are temporary game modes in Wolvesville. The games are made to be fun, meaning they are usually not balanced (as opposed to Advanced Game and Ranked games).[1]

A loading screen is given as a reward for playing a crazy game mode for the first time.

Game modes

Chain Reaction

Roles:

  • 8 Avengers
  • 1 Aura Seer
  • 1 Detective
  • 2 Witches
  • 1 Medium
  • 1 Fool
  • 1 Corruptor
  • 1 Illusionist

Reward:

There is a loading screen as reward for winning in Chain Reaction.

All Random

Roles:

Reward:

There is a loading screen as reward for winning in All Random.

Fools

Roles:

Reward:

There is a loading screen as reward for winning in Fools.

Double Trouble

The roles are like in a normal game, but every one is coupled.

Reward:

There is a loading screen as reward for winning in Double Trouble.

Red and Blue

Two Sect Leaders fighting each other to conquer the village.

The last Sect standing wins! Or just hunt the Sect Leaders…

Roles:

Reward:

There is a loading screen as reward for winning in Red and Blue.

Grave Robber Mayhem

Once upon a time, 8 grave robbers came to town…

Roles:

Reward:

There is a loading screen as reward for winning in Grave Robber Mayhem.

Row Wars

4 rows, 4 teams. Last row standing wins.

You no longer win with your original team, instead all players in one row belong to one team. The Row is the main team, over sect or couple.

You win when all other rows have been eliminated.

There can’t be the same role twice on one row.

Row Wars 2.0

Row wars are back, and heavily updated.

  • Colored backgrounds for each row
  • Private row chat
  • View roles of your row-teammates
  • Werewolves do not see each other
  • Replaced 2 Seers with 1 Beast Hunter and 1 Grumpy Grandma
  • Quicker ties when nobody is killed.

Roles:

Reward:

There is a loading screen as reward for winning in Row Wars.

Team Roulette

What happens when you combine zombies with sect, bandit, werewolves, grave robbers and villagers…

Roles:

Reward:

There is a loading screen as reward for winning in Team Roulette.

Foggy Chat

A magic fog has invaded the village which erases all conversations from previous days. The village will need to rely on their memory alone to catch those pesky werewolves.

Roles:

Reward

There is a loading screen as reward for winning in Foggy Chat.

Assassins Convention

There will be no night killing, instead all assassins vote every day on who will be removed. If the vote is non-conclusive, a tie-breaker will be held to determine a victim. If this vote also ends in a tie, one person will be chosen at random from ALL living players.

Every night, players will play a word game, trying to guess the name of a role, for a chance to win the “crown of nerds”. This crown can be used once to keep one player safe during voting.

Roles:

  • 9 Assassins

Reward

There is a loading screen as reward for winning in Assassin Convention.

Hot Potato

The bomber forgot to cleanup their mess and left a nasty surprise in the village. Each day a bomb spawns on a random player. But don’t worry, you can give the bomb to others! If the time doesn’t expire first…

Role

Reward

There is a loading screen as reward for winning in Hot Potato.

Trivia

  • XP, Daily Challenges and Stats in Crazy Games are disabled.
  • Red and Blue originally consisted of 2 Sect Leaders and 14 Random Regular Villagers.
  • Before Mandatory Vote was introduced, the official language for Crazy Games was exclusively English.
  • Crazy games used to appear in the game for one full week, now people can vote what mode they want each weekend on the Wolvesville Discord Server at #vote..[2] [3].

References