Pixelmon Mod
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Removed Hiroku.
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Fixed Alolan Vulpix line not getting Encore as an egg move.
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Fixed some incorrect spawning with Gligar, Gliscor, Feebas (fishing), Barboach (fishing).
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Fixed Genesect, Hoopa, Deoxys, and Kyurem not holding a Drive, Prison Bottle, Meteorite or DNA Splicer respectively.
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Fixed Roggenrola and Boldore holding the wrong items.
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Fixed the hitbox on Necrozma being too big.
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Fixed the name tag going through Skiploom’s body.
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Fixed Biomes O’ Plenty settings in spawning.
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Fixed stat information for Dragonite and Volcarona.
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Fixed Salandit not evolving correctly.
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Fixed Eevee not evolving into Sylveon because of other eeveelutions taking priority.
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Fixed Fomantis having the wrong evolution conditions and thus also being unable to evolve.
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Fixed the shiny Rotom sprites. Properly, this time.
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Fixed Everstones not preventing evolution if the Pokémon was asked to learn a new move on level-up.
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Fixed Pokémon not evolving by Rare Candy if they learnt a move during that level-up.
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Fixed wild Pokémon move PP not being restored in between battles (Like if you run away or something).
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Fixed a pretty crazy bug where multiple Pokémon of the same species would share the same PP for moves. Whacky stuff!
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Fixed Silvally not being counted as a legendary (due to a typo!) and therefore not getting 3 guaranteed 31 IVs.
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Fixed bosses often requiring an extra hit to be taken down.
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Fixed Litleo evolving into a male Pyroar even if it was originally a female. I was going to make a joke here but I saw what happened to Changelog Guy and I want to live.
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Fixed crash involved with searching within Ranch Blocks.
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Fixed the Leech Life TM teaching Aurora Veil, and the Aurora Veil TM teaching Leech Life! Explaining that bug is a long story.
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Fixed computer boxes not actually saving the name and wallpaper. No Karen, I don’t want to talk about it.
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Fixed the held item clause. Bloody Gabe.
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Fixed rarity multipliers and composite spawning conditions not working properly in pretty much all cases.
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Fixed your money being zero after logging in.
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Fixed Giratina in its Altered form not being a mount.
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Fixed Pangoro not being in the Humanlike egg group like Pancham.
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Fixed Battle Bond Greninja not being able to learn Water Shuriken. It is now a tutor move.
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Fixed the Water Fishing loot missing the Enchanted Books.
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Fixed the Mega Ring not working if you have the alwaysHaveMegaRing config option enabled.
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Fixed some spawner config options not taking effect from the config GUI or a /pokereload
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Fixed special textures like roasted Magikarp not overriding shiny textures.
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Fixed special textured pokemon not displaying the correct sprite.
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Fixed the Mega Evolution button showing up in battle even if you didn’t have the correct Mega Stone on the Pokémon.
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Fixed a crash from external moves if an invalid move was in the Pokémon’s data.
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Fixed a bug where setting your number of PC boxes to 256 caused PCs to not open.
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Fixed some issues with non-English languages causing overlapping text in some GUIs.
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Fixed the inventory open key not closing the ranch block screen like it does with the PC.
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Fixed statues being really, really good at staying still, making it impossible to move them to where you actually wanted them to be in the first place.
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Fixed the Soft-Boiled TM saying that it’s corrupted for some reason. A bad egg. Haha. Please don’t fire me this is the only job I could get.
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Fixed you not being able to delete an egg from your party if there was only one non-egg Pokémon in your party.
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Fixed Ranch Blocks not sending out the Pokémon immediately after you added it. Also fixes the Pokémon sometimes not updating the interact message for the second Pokémon in the ranch.
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Fixed the trainer card using the dollar symbol instead of the Pokédollar symbol. Unforgivable.
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Fixed shiny particles not working. You got us. We tried getting rid of those with the Pokémon cries. There’s no fooling you guys.
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Fixed the Gracidea flower having a 1024×1024 size texture… Sandile doesn’t even deserve that high a resolution. Ok, maybe Sandile does.
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Fixed bad /pokegives being able to cause errors in all sorts of sidemods/plugins.
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Fixed NPC Trainers Pokémon levels being all over the place instead of the trainers level.
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Fixed NPC Trainers levels always being really low and not scaling to player level.
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Fixed more battle issues since battles always have issues:
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Fixed battles being updated twice as fast as we wanted, causing some lag when a lot of battles are happening.
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Fixed Baneful Bunker not having a Priority of +4.
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Fixed the move Transform being able to transform into a Pokémon behind a substitute or a Pokémon that is currently transformed. That last one is really funny in Ditto v Ditto.
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Fixed the Impostor ability not copying the target’s moves.
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Fixed a race condition that caused temporary levels to not show correctly on the first Pokémon in battle.
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Fixed Pokémon coming out at the end of a battle due to Exp. Shares.
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Fixed Strength Sap being a Ground-type move.
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Fixed Belch, Brutal Swing, Draco Meteor, Dragon Claw, Dragon Pulse, Dragon Rush, Dragon Tail, Dual Chop, Infestation, Night Shade, Outrage, Power-Up Punch, Roar of Time, Seismic Toss, Spacial Rend, Steam Eruption, and Twister not being able to become Z-Moves.
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Fixed Beast Boost raising the wrong stat. Again. Someone at some point will test their fixes.
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Fixed not being able to Mega-Evolve Rayquaza.
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Fixed incorrect effects with Lunge and Trop Kick.
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Fixed incorrect accuracy on Smart Strike.
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Fixed some battle issues caused by stat changes when they aren’t caused by moves.
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Fixed a lot of Pokémon Editor issues:
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Fixed not being able to import an entire team.
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Fixed not importing items and Poké Balls if they were in another language and other bad language handling.
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Fixed the Pokémon Editor exporting in non-English, breaking compatibility with Pokémon Showdown.
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Fixed not being able to import Battle Bond Greninja.
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Fixed natures not importing if there was a space after the word “Nature”.
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Fixed Z-Crystals and Silvally’s Memories being removable by things like Thief.
“That’s an awful lot more fixes”
Added two cheat items that can only be accessed in Creative Mode: Hiroku’s Golden Lens and Hiroku’s Silver Lens. Right click a wild Pokémon and it will expose their attributes.
Added a bunch of new advancements. Now with wiki pages! See here
Removed the config option allowRandomSpawnedEggsToBeLegendary as it was only used by /pokegiveegg. It’s replaced by allowRandomPokemonToBeLegendary which applies to /pokegive random or more importantly, all contexts that make use of PokemonSpec’s ‘random’ keyword.
Removed the /pokegiveegg command. it can now be emulated with /pokegive <Pokemon> egg
Buzzwole can now spawn on the tops of trees. He’s big enough that he can’t really spawn under them.