UPPAAL-Tiga: Time for Playing Games!

In 2005 we proposed the first efficient on-the-fly algorithm for solving games based on timed game automata with respect to reachability and safety properties. The first prototype presented at that time has now matured to a fully integrated tool with dramatic improvements both in terms of performance and the availability of the extended input language of Uppaal-4.0. The new tool can output strategies or let the user play against them both from the command line and from the graphical simulator that was completely re-designed.

Mục lục bài viết

Keywords

  • Safety Property

  • Winning Strategy

  • Input Language

  • Controller Synthesis

  • Time Automaton

These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.