WGT Golf on Steam

What the developers have to say:

Why Early Access?

“We decided to bring WGT Golf to Early Access to improve and grow the game together with our community. We did this knowing there are opportunities to improve the overall player experience and we’re looking to you, early adopters, to help by providing feedback to make it happen!”

Approximately how long will this game be in Early Access?

“We expect to be in Early Access for approximately 12 months as we continue working on improving the game. That said, our time in Early Access could extend beyond that until we feel we’ve got it right. You’ll be the first to know about updates to our timeline — whether that means we’re ready sooner than expected, or need a little more time.”

How is the full version planned to differ from the Early Access version?

“You can expect the same core gameplay but with new features, game modes, fixes and UI improvements added. We’ll be rolling out these updates regularly throughout Early Access.”

What is the current state of the Early Access version?

“The game is fully playable right now in both single player and multiplayer modes. This includes a full list of courses you can play, country clubs to join, and tournaments to enter.

As mentioned, we’ll be building on these core features throughout Early Access and beyond, with your feedback playing an important role as we do.

Our development process is ongoing, so you may run into bugs, occasional crashing and other errors as we continue actively working on the game. Please let us know if you experience any of the above or have other feedback you’d like to share with us on the discussion boards — we’re reading it all!”

Will the game be priced differently during and after Early Access?

“That’s an easy one: no!

WGT Golf is free to play and will remain free to play after Early Access.”

How are you planning on involving the Community in your development process?

“We hope to be involving this community in a major way. Our team is reviewing all your feedback, watching all your videos, and looking at all your screenshots. While we’re a small team and won’t always be able to respond directly to everyone through Steam, social media, etc., we’ll do our best, but know that we’re listening and working hard to make meaningful improvements!”

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