Half-Life 1.1.1.0 Client (Full Client) – Free Download
Half-Life 1.1.1.0 Client (Full Client)
The file will update your version of Half-Life to version 1.1.1.0, regardless of what version you currently have installed. Also within the update is the Ricochet Mod for Half-Life that changes the standard first-person style to a third-person game with TRON deadly disc-like game play.
Half-Life Version 1.1.1.0
Readme
v1.1.1.0
——–
[6.12.02]
Changes/Additions:
——————
– Ricochet included in this release.
– Added logging of the anti-cheat system catching and kicking detected cheats.
– Added logging of “kick” commands.
– Added logging of “banid” commands.
– Changed error message if clients try to download missing resources to be more
helpful.
– Changed ‘exec’ command now only works on .cfg and .rc files.
– Changed ‘exec’ command no longer allows “..” or “\\” or “:” in the filename.
– Added new debug message for mod makers if a packet couldn’t be parsed
correctly.
– Linux: hlds_run now does auto-restart by default (to disable: define
“-norestart” on the command line)
– Linux: hlds_run uses “exec” when you define the “-norestart” option.
– Linux: Added -pingboost command line parameter. Currently supports three
different methods (‘-pingboost 1’, ‘-pingboost 2’, and ‘pingboost 3’). These
may not work well (or at all) on some OS environments.
– Linux: Added “-debug” flag to hlds_run to automatically run gdb and pull out
useful info.
New CVARS:
———-
– Added “serverversion”, can be set to ‘1108’ to view/re-record old demos.
– Added “sv_logbans” to turn the logging of player bans on and off. Default is
0 (off).
Bug Fixes:
———-
– Fixed incorrect WonID logging.
– Fixed sv_allowdownload being required to be set to 1 for clients to connect to
secure servers.
– Fixed ‘bad address type’ fatal error on servers that attempt to run in secure
mode but have no DNS resolution.
– Fixed DropClient messages for Steam clients who were banned or have a
duplicate Steam ID to properly show the SteamID of the client.
– Fixed HLTV reporting wrong spectator numbers if connection to server was
pending.
– Fixed “multicast 1” not working if it was issued before HLTV connected to game
server.
– Fixed relay proxies reporting wrong spectator/slots numbers in multiplayer/LAN
menu.
– Fixed DMC powerup bug where the invisibility ring would make people glow red.
– Fixed rcon bug in HLTV.
– Fixed delay being reset to default value during changelevel.
– Fixed a problem with propagating HLTV banners.
– Fixed client freeze on exit.
– Fixed framerate problem on some ATI video cards.
– Fixed MaxPing filter not being saved correctly.
– Fixed sky box bug.
– Fixed TFC spy disguise menu bug.
– Fixed DMC view model animation bug.
– Fixed bug using “exec
” on large files (e.g. banned.cfg).
– Linux: Fixed server using 64 MB more memory than it needed to.
– Linux: Fixed ‘undefined symbol: __strtouq_internal’ on some Linux systems.
– Linux: Fixed segmentation fault on some Linux systems when attempting to run in secure mode.