Half-Life 1.1.1.0 Client (Full Client) – Free Download

Half-Life 1.1.1.0 Client (Full Client)

The file will update your version of Half-Life to version 1.1.1.0, regardless of what version you currently have installed. Also within the update is the Ricochet Mod for Half-Life that changes the standard first-person style to a third-person game with TRON deadly disc-like game play.

Half-Life Version 1.1.1.0

Readme

v1.1.1.0

——–

[6.12.02]

Changes/Additions:

——————

– Ricochet included in this release.

– Added logging of the anti-cheat system catching and kicking detected cheats.

– Added logging of “kick” commands.

– Added logging of “banid” commands.

– Changed error message if clients try to download missing resources to be more

helpful.

– Changed ‘exec’ command now only works on .cfg and .rc files.

– Changed ‘exec’ command no longer allows “..” or “\\” or “:” in the filename.

– Added new debug message for mod makers if a packet couldn’t be parsed

correctly.

– Linux: hlds_run now does auto-restart by default (to disable: define

“-norestart” on the command line)

– Linux: hlds_run uses “exec” when you define the “-norestart” option.

– Linux: Added -pingboost command line parameter. Currently supports three

different methods (‘-pingboost 1’, ‘-pingboost 2’, and ‘pingboost 3’). These

may not work well (or at all) on some OS environments.

– Linux: Added “-debug” flag to hlds_run to automatically run gdb and pull out

useful info.

New CVARS:

———-

– Added “serverversion”, can be set to ‘1108’ to view/re-record old demos.

– Added “sv_logbans” to turn the logging of player bans on and off. Default is

0 (off).

Bug Fixes:

———-

– Fixed incorrect WonID logging.

– Fixed sv_allowdownload being required to be set to 1 for clients to connect to

secure servers.

– Fixed ‘bad address type’ fatal error on servers that attempt to run in secure

mode but have no DNS resolution.

– Fixed DropClient messages for Steam clients who were banned or have a

duplicate Steam ID to properly show the SteamID of the client.

– Fixed HLTV reporting wrong spectator numbers if connection to server was

pending.

– Fixed “multicast 1” not working if it was issued before HLTV connected to game

server.

– Fixed relay proxies reporting wrong spectator/slots numbers in multiplayer/LAN

menu.

– Fixed DMC powerup bug where the invisibility ring would make people glow red.

– Fixed rcon bug in HLTV.

– Fixed delay being reset to default value during changelevel.

– Fixed a problem with propagating HLTV banners.

– Fixed client freeze on exit.

– Fixed framerate problem on some ATI video cards.

– Fixed MaxPing filter not being saved correctly.

– Fixed sky box bug.

– Fixed TFC spy disguise menu bug.

– Fixed DMC view model animation bug.

– Fixed bug using “exec

” on large files (e.g. banned.cfg).

– Linux: Fixed server using 64 MB more memory than it needed to.

– Linux: Fixed ‘undefined symbol: __strtouq_internal’ on some Linux systems.

– Linux: Fixed segmentation fault on some Linux systems when attempting to run in secure mode.